Printable range targets you can trust to scale — sight-in grids, group diagnostics, and turret-tracking boxes. And a live check on your dope: feed in your load and zero and it builds a verification target — dial for a distant range, aim the center, and it marks exactly where the bullet should land on paper at close range. Pairs with the Ballistics Calculator.
For planning and practice. Printed scale depends on your printer — always confirm with the scale square. Follow all safety rules, use a safe backstop, and know your target and what lies beyond it.
Printable range targets — and a live check that your dope tracks true.
Print targets you can trust to scale, and use the ballistics engine to verify your scope settings on paper. Pairs with the Ballistics Calculator.
With a true zero (say 100 yd), you shouldn’t have to travel to 500 yd to know your dope is right. Set the distance you’ll actually shoot (e.g. 100 yd), list the ranges to verify (200, 300, 400, 500…), and the tool:
Aim the bottom bull, dial each range in turn, fire a group — each group should center its labeled mark. A group that lands high or low means your turret’s clicks aren’t tracking the value they claim.
Everything is drawn in real inches. A printer set to “fit to page” or “shrink to fit” will rescale it and the target is useless. Always choose 100% / Actual size, then measure the printed scale square with a ruler before you trust anything. Use 11 × 17 (tabloid) when a tall target or a big box won’t fit on letter — the tool warns you when marks had to be compressed.
Come-ups use the same point-mass G1/G7 engine as the Ballistics Calculator — verify your BC, muzzle velocity, and a real zero first. The verification target assumes a level, still-air shot at your stated distance; wind and angle on the day still apply.